Moar lighting studies!




Trying to push my understanding of lighting a bit further, I did my lighting exercise again with a good variety of light sources, but to make things a bit more challenging and focused, I don't used any compositing, the grain isn't matching, the focus isn't matching, there isn't any lightwrap, the model is comped directly at rendertime, this way I'm focusing just on the essential parts and i'm not worried about small details.

model & Bg plates (c) Tdu

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